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| #include<stdio.h>
struct UsedTable { int address; int length; int flag; } usedTable[100];
struct FreeTable { int address; int length; int flag; } freeTable[100];
void InitTable(); void allocTable(const int proName, const int proLenth); void reclaimTable(const int proName); int findProName(const struct UsedTable temp[], const int proName); void sortUsedTable(struct UsedTable temp[]); void printUsedTable(const struct UsedTable temp); void printFreeTable(const struct FreeTable temp);
int i=0; int Minsize=1;
void InitTable() { usedTable[0].address = 0; usedTable[0].length = 3; usedTable[0].flag = 1; freeTable[0].address = 3; freeTable[0].length = 97; freeTable[0].flag = 1;
freeTable[0].address = 8; freeTable[0].length = 92; freeTable[0].flag = 1;
usedTable[1].address = 3; usedTable[1].length = 5; usedTable[1].flag = 2; freeTable[0].address = 8; freeTable[0].length = 12; freeTable[0].flag = 1; usedTable[2].address = 20; usedTable[2].length = 10; usedTable[2].flag = 3;
freeTable[1].address = 30; freeTable[1].length = 70; freeTable[1].flag = 1; i += 3; }
void allocTable(const int proName, const int proLenth) { int j=0; while(freeTable[j].flag) { if(freeTable[j].length >= proLenth) break; j++; } if(freeTable[j].flag == 0) { printf("\033[0;31mNo free space available\033[0m\n"); return; } if(freeTable[j].length - proLenth <= Minsize) { usedTable[i].address = freeTable[j].address; usedTable[i].length = freeTable[j].length; usedTable[i].flag = proName; while(freeTable[j].flag) { freeTable[j] = freeTable[j+1]; j++; } freeTable[j].address = freeTable[j].length = freeTable[j].flag = 0; i++; } else { usedTable[i].address = freeTable[j].address; usedTable[i].length = proLenth; usedTable[i].flag = proName; freeTable[j].address = freeTable[j].address + proLenth; freeTable[j].length = freeTable[j].length - proLenth; i++; } return; }
int findProName(const struct UsedTable temp[], const int proName) { int m=0; for(; m<i; m++) { if(temp[m].flag == proName) return m; } return -1; }
void reclaimTable(const int proName) { if(proName==1) { printf("\033[0;31mCannot reclaim OS progress!\n\033[0m"); return; } int k=0,j=0,h=0; sortUsedTable(usedTable); if(findProName(usedTable, 1) == -1) { printf("\033[0;31mERROR!\033[0m"); return; } k = findProName(usedTable, proName); if(k == -1) { printf("\033[0;31mCannot find this progress!\033[0m\n"); return; } else { while(freeTable[j].flag || usedTable[h].flag) { if(freeTable[j].address + freeTable[j].length == usedTable[k].address) {
if(freeTable[j+1].flag && usedTable[k].address + usedTable[k].length == freeTable[j+1].address) { freeTable[j].length += (usedTable[k].length + freeTable[j+1].length); usedTable[k].address = usedTable[k].flag = usedTable[k].length = 0; for(int l=j+1; freeTable[l].flag; l++) { freeTable[l] = freeTable[l+1]; } i--; return;
} else { freeTable[j].length += usedTable[k].length; usedTable[k].address = usedTable[k].length = usedTable[k].flag = 0; i--; return; }
} else if (usedTable[k].address + usedTable[k].length == freeTable[j].address) { freeTable[j].address = usedTable[k].address; freeTable[j].length += usedTable[k].length; usedTable[k].address = usedTable[k].flag = usedTable[k].length = 0; i--; return;
} else if (usedTable[k-1].address + usedTable[k-1].length + usedTable[k].length == usedTable[k+1].address) { int e=0; while(freeTable[e].flag) { e++; } for(int m=e; j<m; m--) { freeTable[m].address = freeTable[m-1].address; freeTable[m].length = freeTable[m-1].length; freeTable[m].flag = 1; } freeTable[j].address = usedTable[k].address; freeTable[j].length = usedTable[k].length; usedTable[k].address = usedTable[k].length = usedTable[k].flag = 0; i--; return;
} j++, h++; } } return; }
void sortUsedTable(struct UsedTable temp[]) { int j, k, f; struct UsedTable t; for(int l=0; l<i; l++) { if(temp[l].flag == 0) { for(int m = l; m<=i; m++) temp[m] = temp[m+1]; } } for(j=0; j<i-1; j++) { f=1; for(k=0; k<i-1-j; k++) if(temp[k+1].address < temp[k].address) { f=0; t = temp[k]; temp[k] = temp[k+1]; temp[k+1] = t; } if(f) break; } }
void printUsedTable(const struct UsedTable temp) { printf("\t%d\t%d\t%d\tNormal\n", temp.flag, temp.address, temp.length); }
void printFreeTable(const struct FreeTable temp) { printf("\033[0;36m\tNULL\t%d\t%d\tNULL\n\033[0m", temp.address, temp.length); }
int main() { int a=0, proName=0, proLenth=0; InitTable(); while(1) { int m=0, j=0; printf("\033[0;32m*Select operation:\n\033[0m"); printf("\t(0) - exit\n\t(1) - allocate memory\n\t(2) - reclaim memory\n\t(3) - print table\n"); printf("\033[0;32minput operation: \033[0m"); scanf("%d", &a); switch(a) { case 0: printf("Bye~\n"); return 0; case 1: while(1) { printf("\033[0;32mthe name of the progress: \033[0m"); scanf("%d", &proName); if(proName == 0) { printf("\033[0;31munvalidated proName!\033[0m\n"); continue; } if(findProName(usedTable, proName) != -1) { printf("\033[0;31mthis proName has been used!\033[0m\n"); continue; } break; } printf("\033[0;32mrequired memory size: \033[0m"); scanf("%d", &proLenth); allocTable(proName, proLenth); break; case 2: printf("\033[0;32mthe name of the progress to reclaim: \033[0m"); scanf("%d", &proName); reclaimTable(proName); break; case 3: printf("----------------------------------------------\n"); printf("\033[0;32mmemory table:\033[0m\n"); printf("\033[0;34m\tproName\taddress\tlength\tstatus\033[0m\n"); sortUsedTable(usedTable); while(usedTable[m].flag || freeTable[j].flag) { if(usedTable[m].address < freeTable[j].address && usedTable[m].flag) { printUsedTable(usedTable[m]); m++; } else if (freeTable[j].flag) { printFreeTable(freeTable[j]); j++; } } printf("----------------------------------------------\n"); break; default: printf("\033[0;31mNo such this operation\n\033[0m"); } } return 0; }
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